Vigilance (Attacking doesn’t cause this creature to tap.)
Keyword: Vigilance
Serra Angel
Flying, vigilance
Skyhunter Prowler
Flying, vigilance (This creature can’t be blocked except by creatures with flying or reach, and attacking doesn’t cause this creature to tap.)
Skyhunter Prowler
Flying, vigilance (This creature can’t be blocked except by creatures with flying or reach, and attacking doesn’t cause this creature to tap.)
Mirri, Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can’t be blocked as long as defending player controls a Forest, and attacking doesn’t cause this creature to tap.)
Mirri, Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can’t be blocked as long as defending player controls a Forest, and attacking doesn’t cause this creature to tap.)
Serra Sphinx
Flying, vigilance
Serra Avenger
You can’t cast this spell during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Jedit’s Dragoons
Vigilance
When Jedit’s Dragoons enters the battlefield, you gain 4 life.
Serra Avenger
You can’t cast this spell during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Akroma, Angel of Wrath
Flying, first strike, vigilance, trample, haste, protection from black and from red
Lightning Angel
Flying, vigilance, haste
Ith, High Arcanist
Vigilance
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Adarkar Valkyrie
Flying, vigilance
: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
Court Hussar
Vigilance
When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When Court Hussar enters the battlefield, sacrifice it unless was spent to cast it.
Lionheart Maverick
Vigilance
: Lionheart Maverick gets +1/+2 until end of turn.
Courier Hawk
Flying, vigilance
Nightguard Patrol
First strike, vigilance
Guardian of Vitu-Ghazi
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Vigilance
Oathsworn Giant
Vigilance
Other creatures you control get +0/+2 and have vigilance.
Raksha Golden Cub
Vigilance
As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
Nightguard Patrol
First strike, vigilance
Ardent Militia
Vigilance
Jedit’s Dragoons
Vigilance
When Jedit’s Dragoons enters the battlefield, you gain 4 life.
Nightguard Patrol
First strike, vigilance