Speaker of the Heavens

Vigilance, lifelink
: Create a 4/4 white Angel creature token with flying. Activate this ability only if you have at least 7 life more than your starting life total and only any time you could cast a sorcery.

Valorous Steed

Vigilance (Attacking doesn’t cause this creature to tap.)
When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Garruk’s Warsteed

Vigilance
When Garruk’s Warsteed enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Basri’s Lieutenant

Vigilance, protection from multicolored
When Basri’s Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Basri’s Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Speaker of the Heavens

Vigilance, lifelink
: Create a 4/4 white Angel creature token with flying. Activate this ability only if you have at least 7 life more than your starting life total and only any time you could cast a sorcery.

Basri’s Lieutenant

Vigilance, protection from multicolored
When Basri’s Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Basri’s Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Basri’s Lieutenant

Vigilance, protection from multicolored
When Basri’s Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Basri’s Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Predatory Wurm

Vigilance (Attacking doesn’t cause this creature to tap.)
Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.

Elder Gargaroth

Vigilance, reach, trample
Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.

Elder Gargaroth

Vigilance, reach, trample
Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.

Speaker of the Heavens

Vigilance, lifelink
: Create a 4/4 white Angel creature token with flying. Activate this ability only if you have at least 7 life more than your starting life total and only any time you could cast a sorcery.

Majestic Auricorn

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Vigilance
Whenever this creature mutates, you gain 4 life.

Kaheera, the Orphanguard

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.)
Vigilance
Each other creature you control that’s a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

Kaheera, the Orphanguard

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.)
Vigilance
Each other creature you control that’s a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

Kaheera, the Orphanguard

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.)
Vigilance
Each other creature you control that’s a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

Farfinder

Vigilance
When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Frondland Felidar

Vigilance
Creatures you control with vigilance have “, : Tap target creature.”

Alert Heedbonder

Vigilance
At the beginning of your end step, you gain 1 life for each creature you control with vigilance.

Frondland Felidar

Vigilance
Creatures you control with vigilance have “, : Tap target creature.”

Majestic Auricorn

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Vigilance
Whenever this creature mutates, you gain 4 life.

Kalemne’s Captain

Vigilance
: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Kalemne’s Captain becomes monstrous, exile all artifacts and enchantments.

Bounty Agent

Vigilance
, Sacrifice Bounty Agent: Destroy target legendary permanent that’s an artifact, creature, or enchantment.

Archon of Valor’s Reach

Flying, vigilance, trample
As Archon of Valor’s Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker.
Players can’t cast spells of the chosen type.