Vigilance
Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
Keyword: Vigilance
Zetalpa, Primal Dawn
Flying, double strike, vigilance, trample, indestructible
Topan Freeblade
Vigilance (Attacking doesn’t cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)
Highcliff Felidar
Vigilance
When Highcliff Felidar enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
Steppe Glider
Flying, vigilance
: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.
Tajuru Pathwarden
Vigilance (Attacking doesn’t cause this creature to tap.)
Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Court Hussar
Vigilance
When Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When Court Hussar enters, sacrifice it unless was spent to cast it.
Interplanar Brushwagg
Interplanar (This creature enters onto the interplanar battlefield. Players can’t control creatures on the interplanar battlefield.)
Vigilance, haste
Whenever a player attacks with a creature with power 4 or greater, Interplanar Brushwagg also attacks the player or planeswalker that creature is attacking.
Oakgnarl Warrior
Vigilance, trample
Felidar Sovereign
Vigilance (Attacking doesn’t cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Elesh Norn, Grand Cenobite
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Knight of the Tusk
Vigilance (Attacking doesn’t cause this creature to tap.)
Danitha Capashen, Paragon
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost less to cast.
Lonesome Unicorn // Rider in Need
Winged Shepherd
Flying, vigilance
Cycling (
, Discard this card: Draw a card.)
Golgari Death Swarm
Flying, vigilance
Topan Freeblade
Vigilance (Attacking doesn’t cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)
Sunrise Seeker
Vigilance
When Sunrise Seeker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Unwavering Initiate
Vigilance
Embalm (
, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
Skyward Eye Prophets
Vigilance
: Reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand.
Rosemane Centaur
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Vigilance
Archangel
Flying, vigilance
Intrusive Packbeast
Vigilance
When Intrusive Packbeast enters, tap up to two target creatures your opponents control.
Bitterbow Sharpshooters
Vigilance, reach