Gargos, Vicious Watcher

Vigilance
Hydra spells you cast cost less to cast.
Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don’t control.

Diamond Knight

Vigilance (Attacking doesn’t cause this creature to tap.)
As Diamond Knight enters, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.

Cavalier of Dawn

Vigilance
When Cavalier of Dawn enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.

Cavalier of Dawn

Vigilance
When Cavalier of Dawn enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.

Kaalia, Zenith Seeker

Flying, vigilance
When Kaalia, Zenith Seeker enters, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Kaalia, Zenith Seeker

Flying, vigilance
When Kaalia, Zenith Seeker enters, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Gargos, Vicious Watcher

Vigilance
Hydra spells you cast cost less to cast.
Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don’t control.

Goldmane Griffin

Flying, vigilance
When Goldmane Griffin enters, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle.

Gargos, Vicious Watcher

Vigilance
Hydra spells you cast cost less to cast.
Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don’t control.

Serra’s Guardian

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn’t cause this creature to tap.)
Other creatures you control have vigilance.

Cavalier of Dawn

Vigilance
When Cavalier of Dawn enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.

Griffin Sentinel

Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Steadfast Sentry

Vigilance (Attacking doesn’t cause this creature to tap.)
When Steadfast Sentry dies, put a +1/+1 counter on target creature you control.

Kaalia, Zenith Seeker

Flying, vigilance
When Kaalia, Zenith Seeker enters, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Squad Captain

Vigilance (Attacking doesn’t cause this creature to tap.)
Squad Captain enters with a +1/+1 counter on it for each other creature you control.

Parhelion II

Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Court Hussar

Vigilance
When Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When Court Hussar enters, sacrifice it unless was spent to cast it.

Ruric Thar, the Unbowed

Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Imperious Oligarch

Vigilance
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

End-Raze Forerunners

Vigilance, trample, haste
When End-Raze Forerunners enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Sphinx of New Prahv

Flying, vigilance
Spells your opponents cast that target Sphinx of New Prahv cost more to cast.

End-Raze Forerunners

Vigilance, trample, haste
When End-Raze Forerunners enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.