Bestow (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
Keyword: Vigilance
Vanguard of Brimaz
Vigilance
Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.
Brimaz, King of Oreskos
Vigilance
Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that’s attacking.
Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that’s blocking that creature.
Akroan Phalanx
Vigilance
: Creatures you control get +1/+0 until end of turn.
Angelic Skirmisher
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Elesh Norn, Grand Cenobite
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Roon of the Hidden Realm
Vigilance, trample
,
: Exile another target creature. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
Sphinx of the Steel Wind
Flying, first strike, vigilance, lifelink, protection from red and from green
Archangel
Flying, vigilance
Skyward Eye Prophets
Vigilance
: Reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand.
Roon of the Hidden Realm
Vigilance, trample
,
: Exile another target creature. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
Truefire Paladin
Vigilance
: Truefire Paladin gets +2/+0 until end of turn.
: Truefire Paladin gains first strike until end of turn.
Sun Titan
Vigilance
Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Thraben Valiant
Vigilance
Dawnstrike Paladin
Vigilance (Attacking doesn’t cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Anax and Cymede
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
Serra Angel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Dawnstrike Paladin
Vigilance (Attacking doesn’t cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Griffin Sentinel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Stonehewer Giant
Vigilance
,
: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Adarkar Valkyrie
Flying, vigilance
: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
Teysa, Envoy of Ghosts
Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Maze Sentinel
Vigilance
Multicolored creatures you control have vigilance.
Ruric Thar, the Unbowed
Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.