Vigilance; horsemanship (This creature can’t be blocked except by creatures with horsemanship.)
Keyword: Vigilance
Alert Shu Infantry
Vigilance
Shu General
Vigilance; horsemanship (This creature can’t be blocked except by creatures with horsemanship.)
Ardent Militia
Vigilance
Standing Troops
Vigilance
Archangel
Flying, vigilance
Mirri, Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can’t be blocked as long as defending player controls a Forest, and attacking doesn’t cause this creature to tap.)
Serra Angel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Archangel
Flying, vigilance
Alaborn Grenadier
Vigilance
Armored Griffin
Flying, vigilance
Standing Troops
Vigilance
Mirri, Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can’t be blocked as long as defending player controls a Forest, and attacking doesn’t cause this creature to tap.)
Ardent Militia
Vigilance
Archangel
Flying, vigilance
Zephyr Falcon
Flying, vigilance
Rabid Wombat
Vigilance
Rabid Wombat gets +2/+2 for each Aura attached to it.
Zephyr Falcon
Flying, vigilance
Bay Falcon
Flying, vigilance
Serra Angel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Zephyr Falcon
Flying, vigilance
Serra Angel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Serra Angel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Ghost Hounds
Vigilance
Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.