Loot, the Key to Everything

Ward
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

Loot, the Key to Everything

Ward
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

Loot, the Key to Everything

Ward
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

Loot, the Key to Everything

Ward
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

That Which Was Compleated

Ward—You get two poison counters.
Annihilator X, where X is the total number of poison counters your opponents have.
When you cast That Which Was Compleated, you may put a card an opponent owns in exile into their graveyard. If you do, they get two poison counters.

Phyrexian Fleshgorger

Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Menace, lifelink
Ward—Pay life equal to Phyrexian Fleshgorger’s power.

Tomakul Honor Guard

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Phyrexian Fleshgorger

Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Menace, lifelink
Ward—Pay life equal to Phyrexian Fleshgorger’s power.

Su-Chi Cave Guard

Vigilance
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Su-Chi Cave Guard dies, add eight . Until end of turn, you don’t lose this mana as steps and phases end.

Dwarven Forge-Chanter

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Bronze Guardian

Double strike
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Other artifacts you control have ward .
Bronze Guardian’s power is equal to the number of artifacts you control.

Ghyrson Starn, Kelermorph

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.

Lord of Change

Flying, ward
Architect of Deception — When Lord of Change enters, draw three cards.

Zoanthrope

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Flying, ward
Warp Blast — When Zoanthrope enters, it deals X damage to any target.

Hierophant Bio-Titan

Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs less to cast for each counter removed this way.
Vigilance, reach, ward
Titanic — Hierophant Bio-Titan can’t be blocked by creatures with power 2 or less.

Ghyrson Starn, Kelermorph

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.

Hierophant Bio-Titan

Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs less to cast for each counter removed this way.
Vigilance, reach, ward
Titanic — Hierophant Bio-Titan can’t be blocked by creatures with power 2 or less.

Zoanthrope

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Flying, ward
Warp Blast — When Zoanthrope enters, it deals X damage to any target.

Tyranid Harridan

Flying, ward
Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.

Tyranid Harridan

Flying, ward
Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.

Lord of Change

Flying, ward
Architect of Deception — When Lord of Change enters, draw three cards.

Sphinx of Clear Skies

Flying, ward
Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)

Ratadrabik of Urborg

Vigilance, ward
Other Zombies you control have vigilance.
Whenever another legendary creature you control dies, create a token that’s a copy of that creature, except it’s not legendary and it’s a 2/2 black Zombie in addition to its other colors and types.

Ratadrabik of Urborg

Vigilance, ward
Other Zombies you control have vigilance.
Whenever another legendary creature you control dies, create a token that’s a copy of that creature, except it’s not legendary and it’s a 2/2 black Zombie in addition to its other colors and types.