Manabarbs

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

Instill Energy

Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.

Camouflage

Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

Dwarven Warriors

: Target creature with power 2 or less can’t be blocked this turn.

Regrowth

Return target card from your graveyard to your hand.

Veteran Bodyguard

As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.

Gloom

White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.

Keldon Warlord

Keldon Warlord’s power and toughness are each equal to the number of non-Wall creatures you control.

Power Sink

Counter target spell unless its controller pays . If that player doesn’t, they tap all lands with mana abilities they control and lose all unspent mana.

Demonic Hordes

: Destroy target land.
At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent’s choice.

Feedback

Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, Feedback deals 1 damage to that player.

Pirate Ship

Pirate Ship can’t attack unless defending player controls an Island.
: Pirate Ship deals 1 damage to any target.
When you control no Islands, sacrifice Pirate Ship.

Consecrate Land

Enchant land
Enchanted land has indestructible and can’t be enchanted by other Auras.

Twiddle

You may tap or untap target artifact, creature, or land.

Wall of Bone

Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Deathlace

Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)