Balance

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Sedge Troll

Sedge Troll gets +1/+1 as long as you control a Swamp.
: Regenerate Sedge Troll.

Black Ward

Enchant creature
Enchanted creature has protection from black. This effect doesn’t remove Black Ward.

Crusade

White creatures get +1/+1.

Chaoslace

Target spell or permanent becomes red. (Its mana symbols remain unchanged.)

Lich

As Lich enters, you lose life equal to your life total.
You don’t lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you’re dealt damage, sacrifice that many nontoken permanents. If you can’t, you lose the game.
When Lich is put into a graveyard from the battlefield, you lose the game.

Library of Leng

You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Invisibility

Enchant creature
Enchanted creature can’t be blocked except by Walls.

Nettling Imp

: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn’t attack this turn. Activate only during an opponent’s turn, before attackers are declared.

Stasis

Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay .

Sengir Vampire

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Red Ward

Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.

Illusionary Mask

: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on . If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it’s turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.

The Hive

, : Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can’t be blocked except by creatures with flying or reach.)

Siren’s Call

Cast this spell only during an opponent’s turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn’t attack this turn. Ignore this effect for each creature the player didn’t control continuously since the beginning of the turn.

Fear

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)