Sea Serpent can’t attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.
Language: en
Phantom Monster
Flying
Balance
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Serra Angel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Black Ward
Enchant creature
Enchanted creature has protection from black. This effect doesn’t remove Black Ward.
Fastbond
You may play any number of lands on each of your turns.
Whenever you play a land, if it wasn’t the first land you played this turn, Fastbond deals 1 damage to you.
Wall of Fire
Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.
Plains
(: Add
.)
Black Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.)
Blessing
Enchant creature
: Enchanted creature gets +1/+1 until end of turn.
Jump
Target creature gains flying until end of turn.
Invisibility
Enchant creature
Enchanted creature can’t be blocked except by Walls.
Thicket Basilisk
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Hurricane
Hurricane deals X damage to each creature with flying and each player.
Mons’s Goblin Raiders
Circle of Protection: Green
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Illusionary Mask
: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on
. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it’s turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.
Circle of Protection: White
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Sleight of Mind
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change “target black spell” to “target blue spell.” This effect lasts indefinitely.)
Basalt Monolith
Basalt Monolith doesn’t untap during your untap step.
: Add
.
: Untap Basalt Monolith.
Craw Wurm
Disrupting Scepter
,
: Target player discards a card. Activate only during your turn.
Sedge Troll
Sedge Troll gets +1/+1 as long as you control a Swamp.
: Regenerate Sedge Troll.
Kudzu
Enchant land
When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice.