Phantasmal Forces

Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .

Nightmare

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.

Rod of Ruin

, : Rod of Ruin deals 1 damage to any target.

Cyclopean Tomb

, : Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.
When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.

Lifetap

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

Lord of the Pit

Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can’t, Lord of the Pit deals 7 damage to you.

Circle of Protection: Red

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Animate Artifact

Enchant artifact
As long as enchanted artifact isn’t a creature, it’s an artifact creature with power and toughness each equal to its mana value.

Healing Salve

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

Bog Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Burrowing

Enchant creature
Enchanted creature has mountainwalk. (It can’t be blocked as long as defending player controls a Mountain.)

Thoughtlace

Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)

Contract from Below

Remove Contract from Below from your deck before playing if you’re not playing for ante.
Discard your hand, ante the top card of your library, then draw seven cards.

Lord of Atlantis

Other Merfolk get +1/+1 and have islandwalk. (They can’t be blocked as long as defending player controls an Island.)

Conservator

, : Prevent the next 2 damage that would be dealt to you this turn.

Farmstead

Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”

Mahamoti Djinn

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Nether Shadow

Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

Demonic Hordes

: Destroy target land.
At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent’s choice.