Attacking tokens you control get +1/+0.
Whenever you cast your first creature spell each turn, that spell gains mobilize 2.
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Audacious Knuckleblade
Exhaust — : Seek a card named Audacious Knuckleblade and put it onto the battlefield tapped.
Exhaust — : Surveil 2, then untap this creature.
Exhaust — : Creatures you control gain haste until end of turn.
Illuminating Lash
Illuminating Lash deals 3 damage to any target.
You get a one-time boon with “When you cast a noncreature spell, draw a card.”
Hamza, Might of the Yathan
Whenever a creature you control is turned face up, it endures X, where X is that creature’s toughness.
Landfall — Whenever a land you control enters, seek a creature card and manifest it.
Ureni’s Counsel
This spell costs less to cast for each Dragon card in your library.
Seek a Dragon card.
Harmonize
Mardu Thunderkite
Flying
Mobilize 2
When this creature enters, creatures you control perpetually gain your choice of menace, lifelink, or haste.
Dragonweave Tapestry
When this artifact enters, conjure Dragonweave Tapestry’s spellbook into your library twice, then shuffle.
Whenever you cast a Dragon or Omen spell, draw a card.
: Add one mana of any color.
Dragonsoul Prodigy
Whenever you cast your first Omen spell each turn, conjure a duplicate of that card onto the battlefield. It gains haste. At the beginning of the next end step, shuffle it into its owner’s library.
Hardened Bonds
Whenever a +1/+1 counter is put on a creature you control, seek a creature card. That card perpetually gets +1/+1. This ability triggers only once each turn.
Dragonblood Twins
Double team
Flurry — Whenever you cast your second spell each turn, until end of turn, this creature has base power and toughness 4/4 and gains flying.
Lam, Storm Crane Elder
Prowess
Whenever you cast a noncreature spell, conjure a card named Monastery Mentor onto the battlefield.
Dalkovan Outrider
Mobilize 2
Whenever you sacrifice a permanent, the topmost creature card in your library perpetually gets +1/+1.
Stormforged Armor
Equipped creature has “Whenever this creature attacks, conjure a card named Ball Lightning onto the battlefield tapped and attacking.”
Equip—Pay 3 life.
Pampered Loamfrill
Deathtouch
Renew — , Exile this card from your graveyard: Conjure a duplicate of another target creature card in your graveyard onto the top of your library. The duplicate perpetually gets +1/+1 and gains deathtouch. Activate only as a sorcery.
Amber-Plate Ainok
Double team
At the beginning of your second main phase, if this creature is tapped, it endures 1.
Dragon’s Rage Channeler
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.
Cultural Exchange
Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
Dragon’s Rage Channeler
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.
Uncivil Unrest
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
Skewer the Critics
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don’t own, draw three cards.
Font of Mythos
At the beginning of each player’s draw step, that player draws two additional cards.
Mishra’s Bauble
, Sacrifice this artifact: Look at the top card of target player’s library. Draw a card at the beginning of the next turn’s upkeep.
Concordant Crossroads
All creatures have haste.