Rift Bolt

Rift Bolt deals 3 damage to any target.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Monastery Swiftspear

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Mishra’s Bauble

, Sacrifice this artifact: Look at the top card of target player’s library. Draw a card at the beginning of the next turn’s upkeep.

Bohn, Beguiling Balladeer

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you cast your second spell each turn, goad target creature an opponent controls.

Jurin, Leading the Charge

Haste
Jurin must be blocked if able.
Whenever Jurin attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.

Evin, Waterdeep Opportunist

Menace
Ward—Sacrifice a creature.
Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control.
Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn.

Themberchaud

Trample
When Themberchaud enters, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control.
You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won’t untap during your next untap step.)

Rashel, Fist of Torm

Double strike
Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Mathise, Surge Channeler

Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20.
1-9 | Each player draws a card.
10-19 | You draw a card.
20 | Copy that spell. You may choose new targets for the copy.

Realms Uncharted

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Serenity

At the beginning of your upkeep, destroy all artifacts and enchantments. They can’t be regenerated.

Living End

Suspend 3—
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Fauna Shaman

, , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Prosperous Innkeeper

When this creature enters, create a Treasure token. (It’s an artifact with “, Sacrifice this token: Add one mana of any color.”)
Whenever another creature you control enters, you gain 1 life.

Dismal Backwater

This land enters tapped.
When this land enters, you gain 1 life.
: Add or .

Irrigated Farmland

(: Add or .)
This land enters tapped.
Cycling (, Discard this card: Draw a card.)

Aegis Sculptor

Flying
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of your upkeep, you may exile two cards from your graveyard. If you do, put a +1/+1 counter on this creature.

Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp.
: Add or .

Lingering Souls

Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Rugged Highlands

This land enters tapped.
When this land enters, you gain 1 life.
: Add or .

Yahenni, Undying Partisan

Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.
Sacrifice another creature: Yahenni gains indestructible until end of turn.