Mortivore

Mortivore’s power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate Mortivore. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Elephant Ambush

Create a 3/3 green Elephant creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Wild Mongrel

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

Steam Vines

Enchant land
When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land’s controller. That player attaches Steam Vines to a land of their choice.

Charmed Pendant

, Mill a card: For each colored mana symbol in the milled card’s mana cost, add one mana of that color. Activate only as an instant. (For example, if the card’s mana cost is , you add .)

Infected Vermin

: Infected Vermin deals 1 damage to each creature and each player.
Threshold — : Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.

Epicenter

Target player sacrifices a land of their choice.
Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.

Yavimaya Coast

: Add .
: Add or . Yavimaya Coast deals 1 damage to you.

Bloodfire Infusion

Enchant creature you control
, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature’s power to each creature.

Martyrs’ Tomb

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

Diabolic Vision

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

Hazy Homunculus

Hazy Homunculus can’t be blocked as long as defending player controls an untapped land.

Treetop Village

Treetop Village enters tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It’s still a land. (It can deal excess combat damage to the player or planeswalker it’s attacking.)

Thran Weaponry

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
You may choose not to untap Thran Weaponry during your untap step.
, : All creatures get +2/+2 for as long as Thran Weaponry remains tapped.

Treetop Village

Treetop Village enters tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It’s still a land. (It can deal excess combat damage to the player or planeswalker it’s attacking.)