Archfiend of Ifnir

Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling (, Discard this card: Draw a card.)

Essence Flux

Exile target creature you control, then return that card to the battlefield under its owner’s control. If it’s a Spirit, put a +1/+1 counter on it.

Compelling Deterrence

Return target nonland permanent to its owner’s hand. Then that player discards a card if you control a Zombie.

Essence Flux

Exile target creature you control, then return that card to the battlefield under its owner’s control. If it’s a Spirit, put a +1/+1 counter on it.

Agonizing Syphon

Agonizing Syphon deals 3 damage to any target and you gain 3 life.

Ahn-Crop Crasher

Haste (This creature can attack and as soon as it comes under your control.)
You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can’t block this turn. (An exerted creature won’t untap during your next untap step.)

Conclave Tribunal

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
When Conclave Tribunal enters, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

Giver of Runes

: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

Giver of Runes

: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

Selfless Spirit

Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Farewell

Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.

Farewell

Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.

Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Vandalblast

Destroy target artifact you don’t control.
Overload (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

Conclave Tribunal

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
When Conclave Tribunal enters, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

Farewell

Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.

Debt to the Deathless

Each opponent loses two times X life. You gain life equal to the life lost this way.

Blind Obedience

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.

Debt to the Deathless

Each opponent loses two times X life. You gain life equal to the life lost this way.

Blind Obedience

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.

Blind Obedience

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.

Deathsprout

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Svyelun of Sea and Sky

Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Twilight Prophet

Flying
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city’s blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card’s mana value.