Druid Class of Adventures in the Forgotten Realms

Druid Class

Nº 180 - UNCOMMON - Adventures in the Forgotten Realms
More printings »

(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and “This creature’s power and toughness are each equal to the number of lands you control.” It’s still a land.

AFR · EN Svetlin Velinov
2021-07-23

standard
future
historic
timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
2.163.151.060.03
EDHREC
Rareza Tipo Color Cmc L/T
Enchantment — Class 2
Foil Nonfoil Promo Fecha
2021-07-23
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Landfall
Set Name Set Code Set Type
Adventures in the Forgotten Realms AFR EXPANSION
release: setsize: 281 totalsetsize: 402
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
08-11-2024 wotc Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
08-11-2024 wotc A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
08-11-2024 wotc A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
23-07-2021 wotc For the third ability, the power and toughness of the creature will change as the number of lands you control changes.
23-07-2021 wotc Gaining a level is a normal activated ability. It uses the stack and can be responded to.
23-07-2021 wotc You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
23-07-2021 wotc If you have more than one Druid Class at level 2 or higher, you can play that many additional lands per turn. For example, with two Druid Classes at level 2, you can play three lands during your turn.
23-07-2021 wotc Gaining a level won't remove abilities that a Class had at a previous level.
23-07-2021 wotc Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
23-07-2021 wotc Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
23-07-2021 wotc Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
23-07-2021 wotc You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.