Zariel

+1: Creatures you control get +1/+0 and gain haste until end of turn.
0: Create a 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target.”
−6: You get an emblem with “At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase.”

AFR · EN Heonhwa Choe
2021-07-23

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3.113.373.490.02
EDHREC
Rareza Tipo Color Cmc L/T
Legendary Planeswalker — Zariel 4
Foil Nonfoil Promo Fecha
2021-07-23
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Adventures in the Forgotten Realms AFR EXPANSION
release: setsize: 281 totalsetsize: 402
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
23-07-2021 wotc The ability of the emblem can target any creature you control, not just one that's tapped.
23-07-2021 wotc If you have more than one of Zariel's emblem, the abilities will each trigger at the end of the first combat phase on your turn. You can choose the same creature as the target of each ability. Those targets will untap before any additional combats. No creatures will untap between the first additional combat and the second additional combat (or between the second and third, and so on, and wow, how long was Zariel under your control?!)
23-07-2021 wotc If the target of the emblem's ability becomes an illegal target by the time the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't get an additional combat phase.
23-07-2021 wotc There is no main phase between the combat phases. You move from the first combat phase directly into the second combat phase.