Word of Command of Collectors’ Edition

Word of Command

Nº 137 - RARE - Collectors' Edition
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Look at target opponent’s hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they’re from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

CED · EN Illus. Jesper Myrfors
1993-12-10

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
44.7428.32
EDHREC
Rareza Tipo Color Cmc L/T
Instant 2
Foil Nonfoil Promo Fecha
1993-12-10
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Collectors' Edition CED MEMORABILIA
release: setsize: 302 totalsetsize: 302
onlyFoil: no onlyNonFoil: yes
Nombre ID
BORDER COLOR BLACK
FRAME 1993
Date Source Comment
13-07-2016 wotc While controlling another player, you can see all cards in the game that player can see. This includes cards in that player's hand, face-down cards that player controls, and any cards in that player's library the player may look at.
13-07-2016 wotc Controlling a player doesn't allow you to look at that player's sideboard. If an effect instructs that player to choose a card from outside the game, you can't have that player choose any card.
01-01-2011 wotc During the resolution of this spell, that player plays the chosen card.
01-01-2011 wotc Word of Command can't be used to force a player to play a card that isn't in their hand.
01-01-2011 wotc You control the player while this spell is resolving, which means you get to see anything they can see. If that player is required to search their library as part of playing the card or as part of its resolution if it's cast as a spell, then you can see the cards in that player's library as well.
01-01-2011 wotc You may Command your opponent to play a land (if they have not already done so this turn).
01-01-2011 wotc You must order your opponent to play the chosen card if it is possible to do so.
01-01-2011 wotc If there is a non-mana way to cast a spell, as with Pitch Spells, you may require that way to be used if it is possible to do so.
01-01-2011 wotc Your opponent can't counter the Word of Command after letting you look at their hand, but they can attempt to counter the spell you force them to cast.
01-01-2011 wotc Since this spell is an instant, your opponent gets a chance to respond to it as normal. Once this spell resolves, you look at your opponent's hand and choose a card. Note that it is common practice to respond to Word of Command by using up any spells or mana you have prior to letting it resolve.
01-10-2009 wotc You do get to choose which lands get tapped. You can make them choose an optional mana generating ability of the land that they tap, such as making them tap and sacrifice the land instead of just tap it.
04-10-2004 wotc To "play a card" is to either cast a spell or to put a land onto the battlefield using the main phase special action.