Archfiend of Despair of Commander Masters

Archfiend of Despair

Nº 137 - MYTHIC - Commander Masters
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Flying
Your opponents can’t gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

CMM · EN Josh Hass
2023-08-04

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
20.7522.5113.884.02
EDHREC
Rareza Tipo Color Cmc L/T
Creature — Demon 8 6/6
Foil Nonfoil Promo Fecha
2023-08-04
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Flying
Set Name Set Code Set Type
Commander Masters CMM MASTERS
release: setsize: 451 totalsetsize: 1068
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
08-06-2018 wotc Archfiend of Despair’s last ability counts only how much life was lost. It doesn’t care whether a player also gained life.
08-06-2018 wotc In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team’s life total goes down by 4. When Archfiend of Despair’s ability resolves, each of those players again loses 2 life and the team’s life total goes down again by 4; they don’t each lose 4 life.
08-06-2018 wotc The amount of life to lose is determined only as Archfiend of Despair’s triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.