Sengir

Sengir, the Dark Baron

Nº568 - RARE - Commander Legends

Flying
Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.
Whenever another player loses the game, you gain life equal to that player’s life total as the turn began.
Partner (You can have two commanders if both have partner.)

CMR · EN Bastien L. Deharme
2020-11-20

standard
future
commander duel
legacy pauper
oldschool
vintage
penny
modern
premodern
brawl
gladiator
historic

Author Cards

usdeurfoiltix
1.00
Rareza Tipo Color Cmc L/T
Legendary Creature — Vampire Noble 6 4/4
Foil Nonfoil Promo Fecha
2020-11-20
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Promo Type
boosterfun
Keywords
Flying, Partner
Set Name Set Code Set Type
Commander Legends CMR DRAFTINNOVATION
release: 718 setsize: 361 totalsetsize: 718
onlyFoil: no onlyNonFoil: no
Date Source Comment
10-11-20 wotc Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)
10-11-20 wotc Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)
10-11-20 wotc Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)
10-11-20 wotc Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)
10-11-20 wotc Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)
10-11-20 wotc Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)
10-11-20 wotc Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)
10-11-20 wotc Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)
10-11-20 wotc Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)
10-11-20 wotc Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)

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