Plea for Power
Nº24 - RARE - Conspiracy
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
CNS · EN John Severin Brassell2014-06-06
standard | future | ||
commander | duel | ||
legacy | pauper | ||
oldschool | vintage | ||
penny | modern | ||
premodern | brawl | ||
gladiator | historic |
Printings
- Plea for Power (vma)
Author Cards
- Drake Haven (John Severin Brassell)
- Merchant of the Vale // Haggle (John Severin Brassell)
- Restoration Gearsmith (John Severin Brassell)
- Drake Haven (John Severin Brassell)
- Short Sword (John Severin Brassell)
usd | eur | foil | tix |
---|---|---|---|
2.00 | 4.38 | 0.40 |
TCGplayer | Cardmarket | Cardhoarder |
---|---|---|
TCGplayer | MTGTop8 | EDHREC |
---|---|---|
Rareza | Tipo | Color | Cmc | L/T |
---|---|---|---|---|
Sorcery | 4 |
Foil | Nonfoil | Promo | Fecha |
---|---|---|---|
★ | ★ | ✗ | 2014-06-06 |
Booster | Digital | Oversized | Reserved |
---|---|---|---|
✓ | ✗ | ✗ | ✗ |
Paper | Mtgo | Digital | Astral | Sega |
---|---|---|---|---|
✓ | ✗ | ✗ | ✗ | ✗ |
Keywords |
---|
Will of the council |
Set Name | Set Code | Set Type | |
---|---|---|---|
Conspiracy | CNS | DRAFTINNOVATION | |
release: 210 | setsize: 210 | totalsetsize: 210 | |
onlyFoil: no | onlyNonFoil: no |
Date | Source | Comment |
---|---|---|
29-05-14 | wotc | Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. |
29-05-14 | wotc | Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. |
29-05-14 | wotc | Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. |
29-05-14 | wotc | Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. |
29-05-14 | wotc | Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. |