Spectral Adversary of Innistrad: Double Feature

Flash
Flying
When Spectral Adversary enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.

DBL · EN Uriah Voth
2022-01-28

standard
future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.685.001.220.70
EDHREC
Rareza Tipo Color Cmc L/T
Creature — Spirit 2 2/1
Foil Nonfoil Promo Fecha
2022-01-28
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Flash, Flying
Set Name Set Code Set Type
Innistrad: Double Feature DBL DRAFTINNOVATION
release: setsize: 534 totalsetsize: 633
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
24-09-2021 wotc Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
24-09-2021 wotc After you pay the {1}{U} cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Spectral Adversary gets its +1/+1 counters and the target permanents phase out.
24-09-2021 wotc An attacking or blocking creature that phases out is removed from combat.
24-09-2021 wotc Permanents that are phased out are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
24-09-2021 wotc If an opponent gains control of one of your permanents, that permanent phases out, and the duration of the control-change effect expires before it phases back in, that permanent phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
24-09-2021 wotc Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire. For example, phasing out Mind Flayer will cause the duration of its continuous effect ("for as long as you control Mind Flayer") to expire.
24-09-2021 wotc Choices made for permanents as they entered the battlefield are remembered when they phase in.
24-09-2021 wotc As a permanent phases out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that permanent does, and they'll phase in still attached to that permanent.
24-09-2021 wotc Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.