Equipped creature gets +1/+2.
Whenever an Artificer you control enters, you may attach Inventor’s Goggles to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
If the Artificer that entered the battlefield leaves the battlefield before Inventor's Goggles becomes attached, Inventor's Goggles stays as it was. If it's already attached to another creature, it remains attached to that creature.
Random a card of Magic: The Gathering (MTG), but you can also roll the D20 dice, random a Planeswalker, have fun with the random rules and more.