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Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn’t need to have gone on the adventure first.)
"Warmth. Safety. A fully-stocked larder. You'll find nothing like Edgewall Keep in the wilds, I promise you that!"
ELD · EN
Matt Stewart
standard |
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future |
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historic |
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timeless |
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gladiator |
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pioneer |
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explorer |
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modern |
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legacy |
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pauper |
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vintage |
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penny |
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commander |
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oathbreaker |
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standardbrawl |
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brawl |
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alchemy |
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paupercommander |
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duel |
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oldschool |
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premodern |
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predh |
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