Drownyard Behemoth of Eldritch Moon

Drownyard Behemoth

Nº4 - UNCOMMON - Eldritch Moon

Flash (You may cast this spell any time you could cast an instant.)
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s converted mana cost.)
Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.

EMN · EN Jason Kang
2016-07-22

standard
future
commander duel
legacy pauper
oldschool
vintage
penny modern
premodern
brawl
gladiator
historic

Author Cards

usdeurfoiltix
0.120.280.050.02
TCGplayerCardmarketCardhoarder
TCGplayerMTGTop8EDHREC
Rareza Tipo Color Cmc L/T
Creature — Eldrazi Crab 9 5/7
Foil Nonfoil Promo Fecha
2016-07-22
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Emerge, Flash
Set Name Set Code Set Type
Eldritch Moon EMN EXPANSION
release: 208 setsize: 205 totalsetsize: 208
onlyFoil: no onlyNonFoil: no
Date Source Comment
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
13-07-16 wotc Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.

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