Darksteel Garrison of Future Sight

Darksteel Garrison

Nº 167 - RARE - Future Sight
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Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

FUT · EN David Martin
2007-05-04

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.5810.290.210.02
EDHREC
Rareza Tipo Color Cmc L/T
Artifact — Fortification 2
Foil Nonfoil Promo Fecha
2007-05-04
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Fortify
Set Name Set Code Set Type
Future Sight FUT EXPANSION
release: setsize: 180 totalsetsize: 180
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME future
Date Source Comment
01-05-2007 wotc The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
01-05-2007 wotc The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
01-05-2007 wotc Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
01-05-2007 wotc If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.