Runaway Steam-Kin of Guilds of Ravnica Promos

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.
Remove three +1/+1 counters from Runaway Steam-Kin: Add .

PGRN · EN Jason Felix
2018-10-05

standard
future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
2.075.910.49
EDHREC
Rareza Tipo Color Cmc L/T
Creature — Elemental 2 1/1
Foil Nonfoil Promo Fecha
2018-10-05
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Guilds of Ravnica Promos PGRN PROMO
release: setsize: 84 totalsetsize: 90
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
05-10-2018 wotc Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
05-10-2018 wotc If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
05-10-2018 wotc Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.