When Oath of Jace enters, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Each of the Oaths is legendary: if you control more than one of any particular Oath, you choose one to remain on the battlefield and the others are put into your graveyard.
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If you control no planeswalkers as the last ability resolves, you won’t scry at all. Abilities that trigger whenever you scry won’t trigger.
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The “legend rule” checks the full names of legendary permanents. You can control Oath of Gideon and Oath of Chandra at the same time, for example.
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Even if you control a particular Oath, you can cast another of that Oath to take advantage of its enters-the-battlefield ability. It will enter the battlefield, causing its first ability to trigger. You will then choose one to keep, as detailed above, and then its enters-the-battlefield ability will resolve.
Random a card of Magic: The Gathering (MTG), but you can also roll the D20 dice, random a Planeswalker, have fun with the random rules and more.