Diamond City of Fallout

Diamond City enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add .
: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.

PIP · EN Pascal Quidault
2024-03-08

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
2.472.581.09
EDHREC
Rareza Tipo Color Cmc L/T
Land 0
Foil Nonfoil Promo Fecha
2024-03-08
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Fallout PIP COMMANDER
release: setsize: 1076 totalsetsize: 1076
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
08-03-2024 wotc If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
08-03-2024 wotc Shield counters don’t prevent players from sacrificing permanents.
08-03-2024 wotc Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent.
08-03-2024 wotc “Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal.
08-03-2024 wotc A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
08-03-2024 wotc If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.