Lightning Greaves of Fallout

Lightning Greaves

Nº 233 - UNCOMMON - Fallout
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Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)
Equip

No matter how big the fall is, you're safe as long as you land with both feet.

PIP · EN Uriah Voth
2024-03-08

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
5.407.155.240.07
EDHREC
Rareza Tipo Color Cmc L/T
Artifact — Equipment 2
Foil Nonfoil Promo Fecha
2024-03-08
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Fallout PIP COMMANDER
release: setsize: 1076 totalsetsize: 1076
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
07-08-2020 wotc You can't simply unequip Equipment from a creature. If Lightning Greaves is attached to the only creature you control, you won't be able to attach other equipment to it (or target it with anything else) until you have another creature onto which you can move Lightning Greaves.
07-08-2020 wotc If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Lightning Greaves to allow two new creatures to attack in the same turn.