Scale Up of Magic Online Promos

Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.
Overload (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

PRM · EN Suzanne Helmigh
2024-09-01

standard
future
historic timeless
gladiator pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.69
EDHREC
Rareza Tipo Color Cmc L/T
Sorcery 1
Foil Nonfoil Promo Fecha
2024-09-01
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Magic Online Promos PRM PROMO
release: setsize: 3110 totalsetsize: 3225
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 1997
Date Source Comment
12-01-2024 wotc To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
12-01-2024 wotc If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
12-01-2024 wotc If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
12-01-2024 wotc Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
14-06-2019 wotc Scale Up overwrites all previous effects that set the affected creatures' color, creature types, power, and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after Scale Up resolves will overwrite that part of the effect.
14-06-2019 wotc The affected creatures don't lose any abilities when they become Wurms.
14-06-2019 wotc Effects that modify the affected creatures' power or toughness (such as the effects of Force of Virtue or Giant Growth) will apply no matter when they started to take effect. The same is true for counters that change the creatures' power or toughness (such as +1/+1 counters).