Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit.
+1: Create a 1/1 blue and red Otter creature token with prowess.
−3: Draw three cards, then discard two cards.
−10: Draw three cards. You get an emblem with “Instant and sorcery spells you cast have storm.” (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
Spells cast from zones other than a player's hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.
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wotc
If a spell has multiple instances of storm, each will trigger separately.
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wotc
The copies of instant and sorcery spells you cast created by the storm ability are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
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wotc
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.
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wotc
Ral's first ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Random a card of Magic: The Gathering (MTG), but you can also roll the D20 dice, random a Planeswalker, have fun with the random rules and more.