Angel of Destiny of Zendikar Rising

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

ZNR · EN Ryan Pancoast
2020-09-25

standard
future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
7.556.023.700.02
EDHREC
Rareza Tipo Color Cmc L/T
Creature — Angel Cleric 5 2/6
Foil Nonfoil Promo Fecha
2020-09-25
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Zendikar Rising ZNR EXPANSION
release: setsize: 280 totalsetsize: 445
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
25-09-2020 wotc If Angel of Destiny leaves the battlefield before your end step, its last ability won’t trigger and won’t cause a player to lose the game, even if Angel of Destiny attacked that player earlier.
25-09-2020 wotc All first-strike combat damage is dealt at the same time, and, separately, all regular combat damage is dealt at the same time. If one of those amounts of combat damage is enough to cause the player being dealt damage to lose the game, Angel of Destiny’s first triggered ability has you gain life, but the other player has already lost the game and can’t gain life.
25-09-2020 wotc If a creature you control somehow deals combat damage to you (most likely because its combat damage was redirected), you gain twice that much life as a single life-gaining event.
25-09-2020 wotc In a Two-Headed Giant game, Angel of Destiny’s last ability can trigger as long as your team’s life total is greater than your team’s starting life total by 15 or more life.