Enchant land
When Gift of Paradise enters the battlefield, you gain 3 life.
Enchanted land has “: Add two mana of any one color.”
Keyword: Enchant
Spirit Mantle
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
Vow of Flight
Enchant creature
Enchanted creature gets +2/+2, has flying, and can’t attack you or a planeswalker you control.
Vow of Duty
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can’t attack you or a planeswalker you control.
Spontaneous Mutation
Flash
Enchant creature
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Fall from Favor
Enchant creature
When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch.
Enchanted creature doesn’t untap during its controller’s untap step unless that player is the monarch.
Vow of Wildness
Enchant creature
Enchanted creature gets +3/+3, has trample, and can’t attack you or a planeswalker you control.
Confiscate
Enchant permanent
You control enchanted permanent.
Ordeal of Nylea
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.
When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Faith’s Fetters
Enchant permanent
When Faith’s Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can’t attack or block, and its activated abilities can’t be activated unless they’re mana abilities.
Vow of Torment
Enchant creature
Enchanted creature gets +2/+2, has menace, and can’t attack you or a planeswalker you control. (It can’t be blocked except by two or more creatures.)
Timely Ward
You may cast this spell as though it had flash if it targets a commander.
Enchant creature
Enchanted creature has indestructible.
Cage of Hands
Enchant creature
Enchanted creature can’t attack or block.
: Return Cage of Hands to its owner’s hand.
Dragon Mantle
Enchant creature
When Dragon Mantle enters the battlefield, draw a card.
Enchanted creature has “: This creature gets +1/+0 until end of turn.”
Unquestioned Authority
Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.
Enchanted creature has protection from creatures.
Benevolent Blessing
Flash
Enchant creature
As Benevolent Blessing enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn’t remove Auras and Equipment you control that are already attached to it.
Vow of Lightning
Enchant creature
Enchanted creature gets +2/+2, has first strike, and can’t attack you or a planeswalker you control.
Faith Unbroken
Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2.
Angelic Gift
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Aqueous Form
Enchant creature
Enchanted creature can’t be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Undying Rage
Enchant creature
Enchanted creature gets +2/+2 and can’t block.
When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner’s hand.
Malfunction
Enchant artifact or creature
When Malfunction enters the battlefield, tap enchanted permanent.
Enchanted permanent doesn’t untap during its controller’s untap step.
Conviction
Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner’s hand.
Siege Modification
Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it’s a creature in addition to its other types.
Enchanted creature gets +3/+0 and has first strike.
Tezzeret’s Touch
Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
When enchanted artifact is put into a graveyard, return that card to its owner’s hand.