Siege Modification

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it’s a creature in addition to its other types.
Enchanted creature gets +3/+0 and has first strike.

Tezzeret’s Touch

Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
When enchanted artifact is put into a graveyard, return that card to its owner’s hand.

Unbridled Growth

Enchant land
Enchanted land has “: Add one mana of any color.”
Sacrifice Unbridled Growth: Draw a card.

Revoke Privileges

Enchant creature
Enchanted creature can’t attack, block, or crew Vehicles.

Octopus Umbra

Enchant creature
Enchanted creature has base power and toughness 8/8 and has “Whenever this creature attacks, you may tap target creature with power 8 or less.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Nahiri’s Binding

Enchant creature or planeswalker
Enchanted permanent can’t attack or block, and its activated abilities can’t be activated.

Nissa’s Zendikon

Enchant land
Enchanted land is a 4/4 Elemental creature with reach and haste. It’s still a land.
When enchanted land dies, return that card to its owner’s hand.

Lithoform Blight

Enchant land
When Lithoform Blight enters the battlefield, draw a card.
Enchanted land loses all land types and abilities and has “: Add ” and “, Pay 1 life: Add one mana of any color.”

Bubble Snare

Kicker (You may pay an additional as you cast this spell.)
Enchant creature
When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.

Cartouche of Strength

Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.

Cruel Reality

Enchant player
At the beginning of enchanted player’s upkeep, that player sacrifices a creature or planeswalker. If the player can’t, they lose 5 life.

Compulsory Rest

Enchant creature
Enchanted creature can’t attack or block.
Enchanted creature has “, Sacrifice this creature: You gain 2 life.”

Trespasser’s Curse

Enchant player
Whenever a creature enters the battlefield under enchanted player’s control, that player loses 1 life and you gain 1 life.

Epic Proportions

Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.

Lay Claim

Enchant permanent
You control enchanted permanent.
Cycling (, Discard this card: Draw a card.)

Eternal Thirst

Enchant creature
Enchanted creature has lifelink and “Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.” (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Waterknot

Enchant creature
When Waterknot enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.

Cartouche of Knowledge

Enchant creature you control
When Cartouche of Knowledge enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying.

Cartouche of Zeal

Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can’t block this turn.
Enchanted creature gets +1/+1 and has haste.

Maniacal Rage

Enchant creature
Enchanted creature gets +2/+2 and can’t block.

Desert’s Hold

Enchant creature
When Desert’s Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

Unquenchable Thirst

Enchant creature
When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.

Overwhelming Splendor

Enchant player
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can’t activate abilities that aren’t mana abilities or loyalty abilities.