Undying Rage

Enchant creature
Enchanted creature gets +2/+2 and can’t block.
When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner’s hand.

Burning Anger

Enchant creature
Enchanted creature has “: This creature deals damage equal to its power to any target.”

Gift of Paradise

Enchant land
When Gift of Paradise enters the battlefield, you gain 3 life.
Enchanted land has “: Add two mana of any one color.”

Spirit Mantle

Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.

Vow of Flight

Enchant creature
Enchanted creature gets +2/+2, has flying, and can’t attack you or a planeswalker you control.

Vow of Duty

Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can’t attack you or a planeswalker you control.

Spontaneous Mutation

Flash
Enchant creature
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

Fall from Favor

Enchant creature
When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch.
Enchanted creature doesn’t untap during its controller’s untap step unless that player is the monarch.

Vow of Wildness

Enchant creature
Enchanted creature gets +3/+3, has trample, and can’t attack you or a planeswalker you control.

Confiscate

Enchant permanent
You control enchanted permanent.

Ordeal of Nylea

Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.
When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Faith’s Fetters

Enchant permanent
When Faith’s Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can’t attack or block, and its activated abilities can’t be activated unless they’re mana abilities.

Vow of Torment

Enchant creature
Enchanted creature gets +2/+2, has menace, and can’t attack you or a planeswalker you control. (It can’t be blocked except by two or more creatures.)

Timely Ward

You may cast this spell as though it had flash if it targets a commander.
Enchant creature
Enchanted creature has indestructible.

Cage of Hands

Enchant creature
Enchanted creature can’t attack or block.
: Return Cage of Hands to its owner’s hand.

Dragon Mantle

Enchant creature
When Dragon Mantle enters the battlefield, draw a card.
Enchanted creature has “: This creature gets +1/+0 until end of turn.”

Unquestioned Authority

Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.
Enchanted creature has protection from creatures.

Benevolent Blessing

Flash
Enchant creature
As Benevolent Blessing enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn’t remove Auras and Equipment you control that are already attached to it.

Vow of Lightning

Enchant creature
Enchanted creature gets +2/+2, has first strike, and can’t attack you or a planeswalker you control.

Faith Unbroken

Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2.

Angelic Gift

Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.

Ice Over

Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step.

Aether Meltdown

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get (two energy counters).
Enchanted permanent gets -4/-0.

Malfunction

Enchant artifact or creature
When Malfunction enters the battlefield, tap enchanted permanent.
Enchanted permanent doesn’t untap during its controller’s untap step.

Conviction

Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner’s hand.