Stasis Snare of Battle for Zendikar

Stasis Snare

Nº50 - UNCOMMON - Battle for Zendikar

Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner’s control.)

BFZ · EN Jason Felix
2015-10-02

standard
future
commander duel
legacy pauper
oldschool
vintage
penny modern
premodern
brawl
gladiator
historic

Printings

Author Cards

usdeurfoiltix
0.180.450.090.02
TCGplayerCardmarketCardhoarder
TCGplayerMTGTop8EDHREC
Rareza Tipo Color Cmc L/T
Enchantment 3
Foil Nonfoil Promo Fecha
2015-10-02
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Flash
Set Name Set Code Set Type
Battle for Zendikar BFZ EXPANSION
release: 299 setsize: 274 totalsetsize: 299
onlyFoil: no onlyNonFoil: no
Date Source Comment
25-08-15 wotc Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
25-08-15 wotc Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
25-08-15 wotc Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
25-08-15 wotc Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
25-08-15 wotc Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

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