Coastline Marauders
Nº168 - UNCOMMON - Commander Legends
Trample
Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
CMR · EN J.P. Targete2020-11-20
standard | future | ||
commander | duel | ||
legacy | pauper | ||
oldschool | vintage | ||
penny | modern | ||
premodern | brawl | ||
gladiator | historic |
Author Cards
- Salamander Warrior (J.P. Targete)
- Wheel of Misfortune (J.P. Targete)
- Spiritual Guardian (J.P. Targete)
- Confront the Assault (J.P. Targete)
- Wheel of Misfortune (J.P. Targete)
usd | eur | foil | tix |
---|---|---|---|
0.05 | 0.16 | 0.09 | 0.03 |
Rareza | Tipo | Color | Cmc | L/T |
---|---|---|---|---|
Creature — Human Pirate | 3 | 03 |
Foil | Nonfoil | Promo | Fecha |
---|---|---|---|
★ | ★ | ✗ | 2020-11-20 |
Booster | Digital | Oversized | Reserved |
---|---|---|---|
✓ | ✗ | ✗ | ✗ |
Paper | Mtgo | Digital | Astral | Sega |
---|---|---|---|---|
✓ | ✗ | ✓ | ✗ | ✗ |
Keywords |
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Trample |
Set Name | Set Code | Set Type | |
---|---|---|---|
Commander Legends | CMR | DRAFTINNOVATION | |
release: 718 | setsize: 361 | totalsetsize: 718 | |
onlyFoil: no | onlyNonFoil: no |
Date | Source | Comment |
---|---|---|
10-11-20 | wotc | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |
10-11-20 | wotc | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |
10-11-20 | wotc | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |
10-11-20 | wotc | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |
10-11-20 | wotc | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |
10-11-20 | wotc | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |
10-11-20 | wotc | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |
10-11-20 | wotc | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |
10-11-20 | wotc | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |