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Warmonger’s Chariot
Nº490 - UNCOMMON - Jumpstart
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn’t have defender.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
The best defense is a good offense.
JMP · EN Warren Mahy2020-07-17
standard |
|
future |
|
commander |
|
duel |
|
legacy |
|
pauper |
|
oldschool |
|
vintage |
|
penny |
|
modern |
|
premodern |
|
brawl |
|
gladiator |
|
historic |
|
Rareza |
Tipo |
Color |
Cmc |
L/T |
|
Artifact — Equipment |
|
2 |
|
Foil |
Nonfoil |
Promo |
Fecha |
|
★ |
✗ |
2020-07-17 |
Booster |
Digital |
Oversized |
Reserved |
✓ |
✗ |
✗ |
✗ |
Paper |
Mtgo |
Digital |
Astral |
Sega |
✓ |
✓ |
✗ |
✗ |
✗ |
|
Set Name |
Set Code |
Set Type |
|
Jumpstart |
JMP |
DRAFTINNOVATION |
release: 496 |
setsize: 495 |
totalsetsize: 496 |
|
onlyFoil: no |
onlyNonFoil: no |