Enchant creature
Enchanted creature gets +3/+3 and has flying.
Keyword: Enchant
River’s Favor
Enchant creature
Enchanted creature gets +1/+1.
Cartouche of Strength
Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.
Yavimaya’s Embrace
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has trample.
Frogify
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Forced Worship
Enchant creature
Enchanted creature can’t attack.
: Return Forced Worship to its owner’s hand.
Feral Invocation
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+2.
Celestial Mantle
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller’s life total.
Indomitable Will
Flash
Enchant creature
Enchanted creature gets +1/+2.
Eternal Thirst
Enchant creature
Enchanted creature has lifelink and “Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.” (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Narcolepsy
Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Verdant Embrace
Enchant creature
Enchanted creature gets +3/+3 and has “At the beginning of each upkeep, create a 1/1 green Saproling creature token.”
Parasitic Implant
Enchant creature
At the beginning of your upkeep, enchanted creature’s controller sacrifices it and you create a 1/1 colorless Myr artifact creature token.
Pacifism
Enchant creature
Enchanted creature can’t attack or block.
Death’s Approach
Enchant creature
Enchanted creature gets -X/-X, where X is the number of creature cards in its controller’s graveyard.
Mark of the Vampire
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
Vastwood Zendikon
Enchant land
Enchanted land is a 6/4 green Elemental creature. It’s still a land.
When enchanted land dies, return that card to its owner’s hand.
Presence of Gond
Enchant creature
Enchanted creature has “: Create a 1/1 green Elf Warrior creature token.”
Sky Tether
Enchant creature
Enchanted creature has defender and loses flying.
Curious Obsession
Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature deals combat damage to a player, you may draw a card.”
At the beginning of your end step, if you didn’t attack with a creature this turn, sacrifice Curious Obsession.
Lightning Diadem
Enchant creature
When Lightning Diadem enters the battlefield, it deals 2 damage to any target.
Enchanted creature gets +2/+2.
New Horizons
Enchant land
When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted land has “: Add two mana of any one color.”
Face of Divinity
Enchant creature
Enchanted creature gets +2/+2.
As long as another Aura is attached to enchanted creature, it has first strike and lifelink.
Stab Wound
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature’s controller, that player loses 2 life.
Waterknot
Enchant creature
When Waterknot enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.